Hangars and the Vesta problem
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Join Date: Jun 2012
11-14-2012, 12:34 PM
Originally Posted by
so, I was one of the very firsts who bought themselves a vesta (literally, I was fortunate enough to get in the minute after the relaunch
), and I so far really like it.
but in my fleet we have discovered a major flaw. the hangar reload time. now this should be affected by aux power. and guess what? the vesta is designed for max aux power
however the aux power barely touches the reload timer of the danubes (I got 0,9 difference between min and max aux power with the stock rare danubes, and my fleetmate had the same with the advanced ones).
this is really annoying, since other ships can get 10-20 seconds off of the reload time of hangars, with low aux levels
since I saw no mention of this, I assume this is a bug, but would like to know if any of you have this problem out there.
Go figure ... That's what you get when you have 3x weapons draining aux power. Not to mention all the rest of you science abilities and throw in a hangar.