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Captain
Join Date: Aug 2012
Posts: 3,686
# 25
11-14-2012, 03:15 PM
Quote:
Originally Posted by canis36 View Post
Question: How do the different difficutly levels effect the comparitive performance of the different ship types? Does anybody know?
As stated in a previous post (the one right above this one I believe), NPC Shields, Hull, and weapons are all significantly buffed between elites and normals. Also npcs have stronger damage resists on elite than on normal.

Ex.
Conditions:
No EPtW
Weapon Power at 125
Distance: 4k

Zilant Battleship on Normal: 1 mk XII AP BA shot: 1000 on hull
Zilant Battleship on Elite: 1 mk XII AP BA shot: 850 on hull

Lastly, NPCs on elite tend to be more proactive with their BOff abilities, and their AI is improved.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!