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Join Date: Jun 2012
Posts: 2,525
# 27
11-14-2012, 05:45 PM
I get it when you use DPS loosely to define a role, but when any kind of numerical stat comes into play, it's not used loosely anymore.

Stats are numbers. Numbers are culled from the logs. DPS then has only one meaning. Damage per second. It's an average over time meant to average spikes with cooldowns to come to a representative damage output that you may have.

Anyways, I have got the combatlog parser you linked up and running and will be recording some matches in my F K'Tinga R to see how it compares. I may even try to mix and match some setups to compare other weapons (i.e. all turrets aft, lose my TCD, etc) depending on what I have available in my bank and on my secondary ships.