The new Vesta ship. DEVS please read.
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Join Date: Aug 2012
11-15-2012, 06:42 AM
Originally Posted by
If YOU owned your own MMO or Star Trek singleplayer game (which would make your cost-to-play $0), one that had as much content as STO does now, ask yourself how much it would cost YOU to hire a programmers, artists, and other developers to design, model, program, and implement a 3 versions of the Vesta in your game.
Sure as hell it would cost MORE than fifty dollars (or 25 dollars).
Long story short: YES, it's expensive but NO, it's not "overpriced".
You leave out some important data, such as?
Record number of sales when the game launched.
Record number of conversions into LTS within 30 days/
And the simple fact, this game was a sub based model for almost 2 years.
Bottom line is the IP has been handled poorly, and would be thriving if Cryptic actually did what they claim in every interview, "Listen to the Playerbase", not reacting to uproars after they ignore the playerbase.
Just my 2cents