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Career Officer
Join Date: Jun 2012
Posts: 1,466
# 3
11-15-2012, 03:27 PM
It feels quite pointless to me as well. I'd rather the plants/rocks/water etc have a chance of giving a random number of drops instead of just one per node. The time it takes to get to a node and initiate collection x 10 for just 1 mark .. well, frankly it just seems to be an avenue for those who need that 1 mark for something (and who have exhausted their daily options).
nynik | Join Date: Dec 2009
<Dev> Oaks@dstahl: *checks for CBS listening devices in the office*