Quote:
Originally Posted by jkstocbr
I don't think we are there yet, but is is a good start. I would not go as far as calling it a true Star Trek game though. We are missing a bit of "Where no one has gone before". It still feels like an amusement park in a fish bowl.
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That was the point of exploration clusters. But... they're too repetitive. The randomizer algorithm isn't complex enough to make a decent variety of missions.
I have to applaud the devs for trying though. It takes a while for it to get monotonous.
On 21 may 2013, the lag in Star Trek online transcended EPIC! to become near complete Temporal Stasis.
Do not panic. The time distortion effect should end soon.