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Join Date: Jul 2012
Posts: 2,366
# 11
11-16-2012, 06:38 AM
Some are clearly better than others and some are just so weak it is not even funny. For the most part these are what I will choose.

Romulan: 3% crit chance scales with any increase in weapon damage I gain from pretty much anywhere so it is the clear winner. +30 shield skill on ground I haven't tested personally but I would assume it comes out to like a 9% increase to me that is not worth it since on ground I typically either just die right away or never die.

Omega: Both of these options just suck IMHO. 20% health regen over a minute is not going to save my bacon just an occassional Hypo and the +30 skill is not that great of a boost either as it likely doesn't scale with weapon used and is just a flat bonus. But it will scale with my crit chance increase so it will be what I take.

Tier 2 I feel much the same way but I *might* take the 10% hull regen thanks to the borg set nerf. It will depend on how good the new sci consoles are. But in my defiant the hull regen would work out to about 70 hull HP/second which isn't great but it isn't awful either. But if I feel it isn't needed I will take the skill bonus as it will scale with mah crit bonus.

It would have been much better if they grouped the offensive and defensive abilities together on the same tier. Then it would have been a real choice as is most will just take the offensive abilities and not worry about it. Atleast until everyone complains about one shots at least.