any good set up for the vesta yet?
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Join Date: Jul 2012
11-16-2012, 10:12 AM
So keep in mind that the Vesta is a Science ship. It is not an escort nor is it a cruiser. So if you are a Sci officer looking for "M@X Dee pee ess" ..leave Sci ships alone and go escort.
Saying that, if you are a true science officer, you will understand the next parts.
One; If fitted right the Vesta is the most versatile ship that the Science ship line has to offer.
Two; If fitted right the Vesta has the highest dps that a science ship has to offer.
Three; If fitted right the Vesta has the highest survivability that a science ship has to offer.
Four; If fitted right, the Vesta can have all of the above at once.
I saw the potential of this ship when it was announced, but I always knew that a cruiser would always tank better, and an escort would always have the best dps. I always knew that with a Sci ship, ...your worth in any mission decreased rapidly if you didn't stick to "support". "Debuff and hold the targets so the big bois can rip them up". - that was our "job" as sci officer in a sci ship.
Ever since I got the Vesta, I've been 2nd or third place in damage dealing in space actions. I was able to achieve this only in an escort - as a sci officer.
The idea is to understand everything I said above, and then MAX your Aux power and focus on keeping it completely maxed for the duration of every ship you fire at.
1 - Energy Siphon II is your best friend to max your Aux. Not Tactical team - although you can use TT for burst damage for your Turrets.
2 - Use the Aux Cannons. See above on how to keep it above 110 throughout a fight.
My BO setup -
TT1 - CV1 - CV2
TT1 - Beta
EPts - RSP
ST1 - TSS 2 - ES2 - GW 3
I have three Aux Cannon fore, two phaser turrets and one Trib Torp/mine (depending on what I feel like doing) in the Aft.
I use Omega Deflector/Borg Engine/Omega Shield. One EPS and the Borg console in engineer slots, 5 Particle generators in the Sci slots, the Vesta shield/heal console (I forget exact name) and the Isometric console in the Tact slots.
Now it looks "crazy" so allow me to explain how it works.
First, I run Aux at 125 and keep it that way, this will supply power to my weapons and my Sci skills. With Aux at 125, my three Aux cannons and my two turrets will be my main Dps dealers. But the idea is this...
Target ship in the middle of a group of ships. Pop TT1 (for more power for the turrets), chase that with Beta (to debuff) chase that with Sensor Scan (To debuff even more), (note that I havent fired my cannons yet). Pop Energy Siphon II, Hit Cannon Volley II, FIRE ALL! Pop GW3, hold head on course until Cannon volley is done, while rotating, ST and TSS, and EPtS, HIT THE ISO CHARGE! Turn HARD to pop a Tri mine/Torp, to push any targets that are escaping your GW back INTO the GW, ...and get out of range to give your shields a chance to regen. Turn back pop TT1 and CV1 to clean up anything left - while continuously rotating Energy siphon, ST, TSS, and HE (as needed) .
Keep in mind that the speed and timing that you hit the skills is crucial.
This setup works amazingly for me in Elite StFs, and all the space fleet actions.. and any mission where there is a group of two of more ships. Attacking the Nev ships in any Elite Stf with this attack will make you a very happy Sci officer that is actually flying, a Sci ship.
Now the cool-down on the Iso charge is at 3 minutes, and is really saved for the largest of the ships, and although it is not "required" for this type of attack, it can quickly reduce any group to exploding hulks.
Now, when you are getting 1700 - 2200 per tick in your GW 3, plus the damage of your Cannon Volley's. You will not even begin to ask "Why 5 particle Generators??? and Why no "phaser damage consoles!??" - Answer - you REALLY don't need them, when you use this.
Now of course, I could be just blowing smoke here - but give it a try before you say "It teh Suqs"
I never plan to be the number one Damage dealer in a Vesta, but I am happy with being number two - as a Sci officer in a Science Ship.
Last edited by apollyontb76; 11-16-2012 at