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Starfleet Veteran
Join Date: Jun 2012
Posts: 931
# 4
11-17-2012, 05:28 AM
Originally Posted by th3xr34p3r View Post
Personally anything that boosts offense in space and ground as defense/heals passives are worthless when:
  • You are one-shotted
  • You boff skills out heal the passives via spike and hot's
The thing is the passives all stack. Take a ground regen passive trait, fit an armor regen passive, take the reputation regen passive and you end up around 60% regen in combat. Not overpowered but useful.

Same with the hull heal passive pretty useless at low levels but both ground and space passive regen at 60% means a free heal every few seconds.