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Career Officer
Join Date: Jun 2012
Posts: 4,006
# 92
11-17-2012, 06:00 AM
Quote:
Originally Posted by weylandjuarez View Post
I don't hate the new system but it's not, in any way superior to the system it replaced.

Personal bugbears:

1 day 16 hours is too long for the projects - 20-24 hours max would be reasonable then we could see daily progress.

Having to wait 3+ days to buy Mk X MACO once you've unlocked it is completely unreasonable - make the purchasing projects 1 hour max.

The cost in Commodities for each set of two Romulan/Omega projects even at Tier 1 works out at about 125,000 EC across my 3 characters - with reduced loot dropping in game this seems a little harsh - Commodities required should be 50% of what they are now.

And for me at least, there's little (if anything) of value in the Tier 1 unlocks - and charging 30 Doffs for Scorpion Fighters (plus the Dilithium etc.) is just robbery.

This whole thing needs a workover, and it needs it fast.
They are buffing loot drops pretty substantially in the next couple of weeks. Most tougher mobs are being given an 80% chance of dropping green or better.

Like I say, the big thing for me is that you have to use project rather than upgrade slots for gear. So why would anyone opt for the gear until they hit T5?

It's just 70 days to T5. So I probably won't look at the store unlocks or item upgrades until I hit T5.
For the Republic!