Suggestions please for a Jem'Hadar setup
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Join Date: Jun 2012
11-17-2012, 10:08 AM
Originally Posted by
The fleet escort setup from
First off , ty 4 the reply !
Now ... , I kind of don't get why TT1 / APB1 / CRF2 / APO3 > TT1 / APB1 / APO1 / CRF3 as an Alpha strike .
Does AOP 3 change that much ?
In his "pro tip" section he includes the CRF3 as an alternative (pretty much as I planned to use it).
Speaking of the hilbertguide -- if one uses his keybids w/tray 7 -- what happens if say CRF3 and CRF2 happen to end their cooldown cycle at the same time ?
Or TS3 + TS2 ?
In these cases which one does the keybind choose to fire off ?
The higher one ?
The one closest to the right end of the tray ?
I actually postponed making this post and wrote it post S.7 , so that I could avoid that exact answer .
I've hear murmors that as the Borg heal set bonuses were not going to fire from 2 set pieces (all 3 would be required for that) -- that the PVP community would start to look at other alternatives to the standard "2xBorg+Maco" for everything .
Has that not happened (yet) ?
Or is that set still "king of the hill" despite the lack of healing bonuses ?
Doffs: 3xBFI + 2x whatever
I will have to think about that .
I've found the AtB 1 + Technician DOffs to be very helpful on my Fleet K'Tinga (in STF's -- 'cause as much as I love her , she's not for T5 PVP) .
But the speed up that combo gives to cycling the weapons abilities really makes that ship an asset as a support vessel .
(For STFs you should replace the ST with HE.)
Actually in STF's I always roll with Tractor Beam 1 / HE2 .
STO will be out of Beta in another 2-4 years ???
... you know after another 3 story arc remasters, crafting revamp, skills revamp, PVP upgrade ...
*note : the 2-4 year guesstimate came out of comparing Cryptic's Dev speed and that of a snail . Sadly the snail won .