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Career Officer
Join Date: Sep 2012
Posts: 82
# 6
11-17-2012, 10:22 PM
Quote:
Originally Posted by icegavel View Post
And DP-Escorts aren't? 3 DHCs, a pair of turrets and fore/aft torpedoes. Give it about 5 seconds with the right buffs, and the only question you'll be asking is "What enemies?" Tell me... How much firepower does your carrier have with NO advanced frigates? Not much, probably. The Kar'Fi has probably the worst turn rate in the game. You could pop Evasive Maneuvers and barely get to Cruiser turn rate. Yes, the Kar'Fi can have DHCs. But, what's the point if you can't USE them? Beam Spam isn't as powerful as you may have been led to believe. Scatter Volley and Torp Spread 3 on any escort and any enemies in front of you are either dust or about to be. Beam Spam... Congratulations, you have all of the aggro and none of the damage to take anything out. Hope you fixed up your escape pods, you're gonna need them. Even the best tanks die eventually. I would know, I've got a tank. He can suck up a CRAP ton of damage, but he still dies. So does my Chimera.



Believe it or not, no. Very little surprises me these days. Good to have the support, though. Who knows? If this DOES pass, you might actually end up flying a different ship once in a while.
Now Now I think he has a point. Escorts can do their cycle and go "What enemies?" but Carriers and the like have a bit more survivability than Escorts do.

That said I do like the expanded hanger slots.

Though I would say Existing Carriers expand to one more slot(for a total of 3 not 4). All else gets a hanger that can equip shuttles or To'Duj fighters(Klingons.) I cant see science or cruisers on the fed side carrying fighters as much as that would make sense gameplay wise. Shuttles are already pretty strong in their own right.

The extra Carrier slot would also only be able to equip small craft(Shuttles/Fighters). My B'rel and B'rolth already chew up enemies adding 4 more to that would just make it a virtually unstoppable juggernaut.

How to balance that with the Atrox's 2(3 with the proposed change) bays I would know. You already habve 12 stalkers. Adding another bay you'll have 18 fighters. They dont do much damage but its a death by a thousand cuts(that plus the thoron does about 2-3k at least thats what I see on teh Nanite generators)

And just as an aside not so serious suggestion:

Do you think FEDs should get a frigate equivalent to launch? Klinks get BoPs and Karfi Frigates. Should Feds get something like that? What would even be? Whats the equivalent?

A defiant?(Lol say hello to 4 defiants coming at you.)

Maybe just Sabers.

I dunno.

Last edited by somrik; 11-17-2012 at 10:28 PM.