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Career Officer
Join Date: Jun 2012
Posts: 1,694
# 27
11-18-2012, 12:34 AM
Quote:
Originally Posted by hereticknight085 View Post

Suck it up and just fight.
Normally I'd agree that a fight at the Unimatrix should be tough. But even the Spheres are now throwing out 30k to 40k Invisitorps too. That somehow they get half their damage thru my shields too. Its not a matter of difficulty, its now a matter of getting lucky and/or zerging. I hear at later stages certain debuff and CC removal abilities are a must? Kinda limits it puggability. Encounters with positioning and timing are more pug friendly while still allowing all types of builds to work and best of all, they don't rely on big hits of doom to elevate "difficulty". I realize if it was a premade of competent players it'd be much easier to do, but pugs should be able to do it as well.

I think this encounter could've been an interesting positioning, timing, and cooperation challenge. Instead they called it in by simply ramping up the damage, the Invisitorps, the Huge Hits of Doom, and putting it all in one small area. Seriously, they have a huge map with genuine and credible space terrain so people can maneuver around and it all happens in one small area??

Last edited by skyranger1414; 11-18-2012 at 12:37 AM.