list of bugs so far - post s7 patch
View Single Post
Join Date: Jun 2012
11-18-2012, 05:07 AM
I didn't see this posted.
While running Fleet Alert and Infected Space Elite, I encountered targeting issues. While attacking an enemy, target will frequently jump to the nearest teammate.
While it is somewhat of a minor issue, it becomes a bigger issue when you are trying to finish off a generator before the nanite spheres and probes arrive; and while trying to finish off the last enemy ship in Fleet Alert.
Didn't see this problem in any of the enemy ecounters or solo missions, appears to occur only when on a team mission.