View Single Post
Join Date: Jun 2012
Posts: 437
# 28
11-19-2012, 07:54 AM
I have to wonder how much of the dissatisfaction with dilithium earnings is due to that people have come to see the dilithium cap as what they 'should' be making with average play, rather than the upper limit.

The huge costs in dilithium the devs put on Starbase projects in order to tailor them for fleets of 50+ members no doubt has no small impact on this, but even without those, I wonder how many people would have felt 'cheated' if they only made 2k dilithium in one or two hours worth of play?

Just a perspective here. The cap isn't what people should be using as a standard, in my opinion.