Just unlocked tier 1 and wow.
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Join Date: Aug 2012
11-19-2012, 03:43 PM
Originally Posted by
It's meant to be a long-term kind] of thing that hooks people into coming back, not a "gotta grind it now" thing.
Thus far I've had a number of fleet members leave because of changes, I myself have had the worst weekend in the game since I started (admittedly I've only been here since season 6). For player like me who is usually quite casual, this is a killer. Weekends are when I have free time to play. I now come on line on the weekends queue up stuff, play 1 STF or two (And btw they way the STF community has died a death) and then really apart from a few other PVE bits and bobs thats really it, it all feels like a choir to be honest.
The STF community and the team play was the fun part of the game for me the thing that counteracted the grind, which I have never really liked all that much. Now that's gone and uncertain to ever return, especially for the ground aspect.
From what I read and see in-game instead of hooking people into coming back it's turned them off. We log in do our choirs to progress then chat on one of the chans for a bit then leave. Perhaps it's different in larger fleets, but for smaller fleets it's a death-knell and it won't be long before players will move on and join larger fleets.
Overall I think for a lot of us it's had the opposite effect of what was supposedly intended.
I understand PW wants PWE and Cryptic to turn ever increasing profits and that is only an normal and fair expectation of growing a business. But there is a fine line between increasing profits and retaining value for customers and increasing profits and destroying the precieved value of the item for customers.
I'm looking for players who want to have constructive input on offering solutions to the issues we have with the game please PM me
Last edited by thisisoverlord; 11-19-2012 at