So where exactly is the dil suppose to come from?
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Join Date: Nov 2012
11-21-2012, 07:28 AM
Eh, I've seen 100k blocks of zen suddenly drop on the market to hold down a price point. Wouldn't be surprised to see it happen on the other end. There are very few possibilities of who can throw that much around at once, and at a consistent frequency.
That said, getting back on topic, I'm not sure I agree. Recently, we've been seeing changes to the sources of income. The rewards are smaller, but more frequent. I'm all for them going the route of adding a little bit of dilithium to everything instead of only being able to get large lumps through very specific tasks.
At least on the surface, it feels like they got the message that we want to be able to get the time-based, progression-restricting currency by playing the way we want to play instead of being funneled into arbitrary 'feeder' tasks we may not enjoy spending our recreational time doing.