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Captain
Join Date: Jun 2012
Posts: 1,425
# 191
11-21-2012, 07:05 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
let me recommend some station powers. first of all, no EPtS, and 2 crappy ET1. your not going to have much successes if you don't have EPtS on all the times.

TT1, TS2
EPtS1, RSP1, AtS2
EPtS1

JS1, HE2, TB3, GW3
ST1, TS2


this will basically do what your build does now, but better. should keep you alive better and allow you to attack better. AtS2 and HE with high aux will hep your hul healthy, and TSS, ST, RSP and EPtS1 will help keep your shields nice and strong.

with TB3, i would suggest 1 TB doff, wile the TB is on you will drain shields, against targets with little power insulators quite a bit. with GW, you should also equip a GW doff or 2. the other doffs can be BFI, or anything else you would find useful.
Given that you have absolutely no tactical damage-increasing consoles, your damage is going to be extremely low. I would recommend that you give up the Shield Emitter and Ablative armour, shift the Tachyokinetic Converter and the Borg Console there, give up Subspace Jump, and fit three antiproton consoles in there instead.

Unless, of course, you plan to do nothing but crowd control.