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Starfleet Veteran
Join Date: Jun 2012
Posts: 1,732
So I noticed a bug in my mission, "In the Shadow of MIDAS, Part 1." On the fourth map, I use a planet as a reach marker. Apparently, the default radius has been reduced causing the reach marker to appear deep inside the planet and inaccessible. Last I checked, this isn't a property we can set which makes it using a planetary body as a reach marker an unattainable objective.