Why would you make personal reputation tier rewards permanent?
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Join Date: Jun 2012
11-22-2012, 09:08 AM
Originally Posted by
Why would you make personal reputation tier rewards permanent? If I am a tac and fly an escort, I may choose to have more healing because my weapons already do enough damage. However, if I choose at any time to fly a cruiser, perhaps I already have enough healing and would want my weapons to do more damage. Thus, my captain is limited from having full effectiveness on alternate ships I choose to fly.
Isn't this somewhat against the point of recoding the skill tree to allow switching between ships more easily?
Why would you make these permanent and why can I not respec them?
Why would you make them permanent? Maybe because there's a sense of realism in not being able to have everything you want. Maybe because forcing players to make permanent choices creates a more diverse spectrum of characters which is more interesting than every character being changeable on a players whim.