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Survivor of Romulus
Join Date: Jun 2012
Posts: 374
# 65
11-22-2012, 07:49 PM
Multi-Mission Surveillance Explorer: Vesta Class
Aventine Saucer, Vesta Hull, Rademaker Nacelles, and Aventine Stanchions
Vesta Material, and Vesta Pattern on the ship

Forward Weapons:
2x Fleet Advanced Phaser Dual Beam Bank Mk XII [Dmg]x3 [Acc]
1x Fleet Advanced Quantum Torpedo Launcher Mk XII [Dmg]x3 [Acc]
Aft Weapons:
2x Fleet Advanced Phaser Beam Array Mk XII [Dmg]x3 [Acc]
1x Fleet Advanced Tricoobal Mine Despenser Mk XII [Dmg]x3 [CrtH]

M.A.C.O. Graviton Deflector Array Mk XII
M.A.C.O. Impulse Engines Mk XII
M.A.C.O. Resilient Shield Array Mk XII

Devices: Auxilliary Batteries, Sub-Space Field Modulator, Scorpion Fighters

Engineering Consoles: Neutronium Alloy Mk XI, Ablative Hull Armor Mk XII

Science Consoles: Assimilated Console, Particle Field Generator Mk XII,Field Generator Mk XI, Emitter Array Mk XI, Graviton Pulse Generator

Tactical Consoles: Phaser Relay Mk XI, Isometric Charge, Quantum Field Focus Controller

Hangar: Scorpion Fighers

Bridge Officers:

CMDR Sci: Polarize Hull I, Hazard Emitters II, Transfer Shield Strength III, Gravity Well III
LCMDR UNI(Sci): Tractor Beam I, Science Team II, Energy Siphon II
LT. Tac: Torpedo Spread I, Dispersal Pattern Alpha I
LT. Eng: Emergency Power to Shields I, Reverse Shield Polarity I
ENS. UNI(Eng): Emergency Power to Shields I

Power Settings: Weapons 75, Shields 50, Engines 25, Auxilliary 50(these are the BASE settings they improve based on skills and gear and ship type)

Captain Skills:

Tac Systems: Starship Weapons Training 6, Starship Energy Weapons 2, Starship Projectile Weapons 7, Starship Maneuvers 6, Starship targeting Systems 6, Threat Control 3, Starship Projectile Weapon Specialization 6

Eng Systems: Starship Hull Repair 9, Structural Integrity 9, Warp Core Efficiency 9, Starship Electro-Plasma Systems 6, Starship Impilse Thrusters 6, Starship Warp Coil Efficiency 9, Starship Engine Performance 6, Starship Hull Plating 6, Starship Shield Performance 6, Starship Auxilliary Performance 6

Science & Operations Systems: Starship Flow Capacitors 6, Sharship Shield Emitters 9, Starship Power Insulators 6, Starship Shield Systems 9, Starship Graviton Generators 6, Starship Particle Generators 9, Starship Sensors 9

Science Officer Ground Skills: Medic 6, Weapons Proficiency 6, Physiology 6, Scientist 6, Probability Logistics 6, Particle Physics 6

I use this build to great effect... that being said for PVP I take out the Isometric Charge Console and replace that with a Subspace Jumper console..... works great with my fleetmates PVP team....
Major Xi'Zzin
I.R.W. Raptor's Claw
Storm Eagle Class Warbird Fleet Ha'feh
I have never trusted humans, and I never will