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Career Officer
Join Date: Jun 2012
Posts: 2,166
# 5
11-23-2012, 02:46 AM
Quote:
Originally Posted by reyan01 View Post
It's an effective ship if used properly.

One point that springs to mind is that I found that the subspace jump console works a treat on it. Managed one or two one-shot kills using the subspace jump + lance.
Basically, weaken enemy shields - activate buffs - subspace jump - phaser lance - enemy ship goes boom!

The turn issue can be helped, though not to overwhelming degrees, by an RCS console.

And if you equip phasers and phaser relays the lance gets a boost.
Agreed, the subspace jump saw me taking my Dread out of mothballs to great affect.

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