The Galaxy Dread, Is it any good?
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Join Date: Jun 2012
11-23-2012, 02:46 AM
Originally Posted by
It's an effective ship if used properly.
One point that springs to mind is that I found that the subspace jump console works a treat on it. Managed one or two one-shot kills using the subspace jump + lance.
Basically, weaken enemy shields - activate buffs - subspace jump - phaser lance - enemy ship goes boom!
The turn issue can be helped, though not to overwhelming degrees, by an RCS console.
And if you equip phasers and phaser relays the lance gets a boost.
Agreed, the subspace jump saw me taking my Dread out of mothballs to great affect.
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