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Career Officer
Join Date: Jun 2012
Posts: 437
# 8
11-23-2012, 08:55 AM
Quote:
Originally Posted by cmdrscarlet View Post
Help me learn more about the idea. The above seems to work when other players are nearby, right?

But ... I'm playing solo in an instance and get trounced for whatever reason. My hull is down to zero but I'm alone and surrounded ...

Here, is it a case of "too bad" and the existing mechanic is in place: blow up, respawn, try again or get out.

Correct?
The idea is for team gameplay maps with 2 or more players, when soloing it fall back to the current basic die and respawn mechanic.
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