Anyone finding game to be laggy?
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Join Date: Jun 2012
11-24-2012, 10:29 PM
Originally Posted by
this is all pretty gibberish to me lol.
How a traceroute works is each hop is sent three packets of data per hop--those numbers in ms on each hop is the time it takes for each packet to reach the specified point on the far right (either a website or a relay server).
Looks like there's some high, but not completely problematic lag in the last few hops on your trace (those servers appear to me from their names to be in the Boston area, which may still be dealing with the aftermath of Sandy--internet infrastructure is usually low on the priority list, and being a major storm survivor myself, I know those sort of things can take months and months to get just right again)
The last two hops (including the one ending at the patch server itself, the address at the end of your trace) is awfully high as well.
Lagging, D/Cing, or rubberbanding? Here's some help.
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Last edited by lewstelamon01; 11-24-2012 at