The new PVP help and ship build thread
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Join Date: Jul 2012
11-25-2012, 04:26 PM
I trust most of you gorged yourself with a dry tasteless bird (yeah I hate turkey lol). NOW GO AN BURN IT OFF!!
So, on my first engineer i saw that I had an unused free token for the galaxy class retrofit. So i decided to claim it and fiddle with it.
I have 3 photonic torpedoes and the rest are very rare mk XI phaser beams, except for one retro phaser beam array. (I'm thinking of replacing all of them with retro phasers
As you well know the galaxy-class turn rate is worse than the Odyssey for some reason, so I tested it with 3 RCS units - not much difference, So considring it'll get hammered I added ONE RCS, one neutronium, one rare mk XII monotanium (i might add two), and one ablative armor console.
I also have the saucer separation module one shield amplifier, and one power insulator (my logic is that if i can barely move I should protect my ship against power drains and kinetic damage.)
And considering my fairly even weapon layout, i have one photonic torpedo console, and one phaser console.
My abilities are mainly hull heals (HT, Aux to Struc, et.c..), with one EPtS, and for tactical I have FAW and torpedo spread.
I know this is a very realistic somewhat all around build (which doesn't always work in a game) with a focus on hull self-healing, but I posted it so I can have you tell me my mistakes
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- Join date: Feb. 2012
Last edited by apocalypse2001; 11-25-2012 at