The Practical Use of Tric Mines/Tipler Console
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Join Date: Jun 2012
11-26-2012, 11:33 AM
Originally Posted by
So you don't see anything wrong with a bug running tric mines in the back slots, 1 dispersal in the back + dual heavies in the front?
Since DpB is bugged and crits all mines, thats an issue.
I find no issue with a Bugship running that set-up if all things where functioning in a balanced format. The same build can be run on a Defiant, raptor, Vet Ship, B'rel or any number of escort/escort-like vessels that exist ingame.
Dual heavies are fine with me as they are ingame. I have no issue with them at all.
Tricobalt mines are fine the way they are, only DpB/DpA need to be fixed to work with them in a fair fashion.
Minitruckin suggested the best fix so far, make the damage of DpB/DpA become dived among teh number of mines so as more mines are produced the damge is lower per mine. Fix the Crit issue and the grief over DpB goes away.
Dispersal pattern 1 drops 2 Tric mines, fully buffed they're generously lowered (for the sake of your argument) to 30k per mine. While masked energy signature active, with disable percs. And doesn't need to be aimed
They sure do have to be timed though or they miss entirely as your foe flies by them during thier prep phase. Of course one could use EWP, TB, VTR, GW, TyR or a whole slew of abilities to solve that issue and hold the foe while it preps.
Does this mean EWP, TB, VTR, GW and TyR are OP as well becuase someone learned how to use them with a weapon?
Just what exactly are you talking about when saying "oh it's not a problem, it's normal?"
The use of a single Tricobalt mine as I mentioned is normal. Why? becuase nobody ever bitched as loud as this over a single Tricobalt hit in PvP.
Frankly you seem to be so busy trying to convince everyone how evil tricobalts mines are that I believe you are overlooking the simple fix that has been offered many times and would solve the issue.
Single mines are fine. When they're dispersed, it becomes a big problem.
Which is what I have been saying since day one of this particular issue.
Thank You, Dev team for the Flanking buff to the Raider class and the accidental peek at the ship who shall not be named! It was a great early Christmas gift to all of us KDF fans.
Last edited by bitemepwe; 11-26-2012 at