Balance for the three professions
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Join Date: Jun 2012
11-27-2012, 11:40 AM
Originally Posted by
Do you think sci ships should hit harder with their abilities, though?
I have no issue in the Careers excelling at what they are trained in as you suggested. An Engineer should find a ship designed or favoring Engineers to function slightly better in the hands. The same should go for all ships specced to thier specific classes.
That was the original premise of having ships set to a class. Using them accordingly gives the best return while an off career Captain would still function but not as well giving up that sympatico for the use of the bonus of using the differing Captain abilities they bring to the build.
I hope that made sense. I think my wording is clumsy.
Thank You, Dev team for the Flanking buff to the Raider class and the accidental peek at the ship who shall not be named! It was a great early Christmas gift to all of us KDF fans.