Balance for the three professions
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Join Date: Jun 2012
11-28-2012, 05:09 AM
Originally Posted by
I don't think that putting a hard buff on ship classes is the way to go. One of the things I like about this game is that you can get different results from different ship/captain mixes. So, instead of just three classes, you have nine different combinations, each with different results.
I agree and disagree with you.
I can see how a hard buff could be problematic, but you have to remember that the ship was designed to perform specific functions. Science ships were designed to perform scientific functions. As an analogy, it's like saying that a 4x4 off road vehicle is always going to perform better off road than a Lamborghini, even if the world's best off road driver is driving it.