Balance for the three professions
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Join Date: Jul 2012
11-29-2012, 06:12 AM
It is relatively easy to balance tactical and science classes.
Tactical is broken when it buffs science and other non-weapon related abilities like EWP. Weapon style consoles make sense though.
Science is under scienced. It has so many useless career abilities that don't have anything to do with science, while its main focus is ignored.
How do you buff engineers? If you make them more tanky it just breaks PvP. I would think if you allowed most of their abilities to be team oriented or thrown onto other players it would help a lot.