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Captain
Join Date: Aug 2012
Posts: 12,464
# 7
11-30-2012, 04:13 AM
So we have a Team Deathmatch and Domination...

We're missing Deathmatch, Last Man Standing, Capture the Flag, and Assault.

I'd also like to see a form of TDM where it's not a 10v10 - but actually allows for a 5v5v5v5.

Speaking of which, there are various options and the like that can add flavor to the various game types outside of just different maps as well.

You can have a Domination where the various areas "captured" actually provide bonuses - might increase damage or healing. Which resources will be most important to the team - to help guarantee them victory in the end?

As PvPvE was mentioned, one could try to add some confusion - throw things off, by pulling a little Ker'rat off in certain maps. You might have Borg, Undine, Tholians, or even Mirror folks showing up in the middle of the fight.

One could go on and on - about how certain things could be changed/improved/etc in regard to PvP...

...in the end though, does PWE/Cryptic see any money in it?
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin