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Career Officer
Join Date: Nov 2012
Posts: 430
# 10
12-01-2012, 11:34 AM
Fore: 1 fleet polaron dual cannon XII [dmg]x3[acc], 1 pol dual cannon XII [acc]x2[CritH], 1 Pol DHC XII [acc][critH]x2. Quantum XII [acc]x2[dmg]
Aft: 2 pol turrets XI [acc]x2[dmg], one [acc]x2[CritH]
Deflector: Jem'hadar
Engine: Jem'hadar
Eng console: assimilated,RCS XII purple, Neut XII purple, and one armor/plating ( varies by situation, I have several. Usually a Tetraburnium XII purple)
Sci console: field gen XII purple
Tac console: 5x polaron XII, 4 purple one blue
Devices: Shield and engine batteries
LUS:Science TSS1, HAZ 2
LUS: eng , Emerg. power to shield 1, aux to structural 2
Commander tac: TT1,THY 2, APO1, CRF3
Lt Comm tac:TT1, APB1, CRF2
Ens Eng:emerg. pow to shields 1

Purple cannon energy weapons officer to reduce cooldown
purple projectile weapons officer to reduce cooldown
purple conn officer to reduce evasive man cooldown
Purple conn officer to reduce attack pattern cooldowns by 15%
Purple warp core eng to boost power on emergency-to uses.

I bucked the trend for all DHC's. Duals give twice the rate of fire of DHC's, meaning more chances to crit and proc. it's working well for me so far.I also went with accuracy whenever I could. I'll be replacing the XI turrets with XII's when I can get some with at least [acc]x2. And as much as I didn't want to, I went with the MACO shield over the Jem. I lost the AP sweep, but the Jem shields just weren't cutting it, capacity-wise.

comments/questions/ criticisms welcome.