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Captain
Join Date: Jun 2012
Posts: 1,487
# 37
12-02-2012, 08:18 AM
Quote:
Originally Posted by ussultimatum View Post
Oh absolutely.

I just mean it to say that anything the 3 DHC + 1 Torp Config can do against fodder enemies like BoPs and probes with it's better spike a 4x DHC build can do as well.

On top of that, the all cannon builds come out with overall significantly higher DPS.

This is what my combat logs have shown me, including comparisons to my own ships, the ships of friends and the ships of PUGs.

4x DHCs consistently outperformed 3 DHCs + 1 Torp.




That's not really the same thing as being forced to

A) Use a substandard fore layout with a DBB or Torp.
B) Leave the slot empty.

If the Torp/DBB + 3DHC layouts performed equally as well as 4x DHCs that would be fine. They do not.

If there were other choices once you already have 2x TT that would be fine too. There are not.


Those sacrifices you talk about? I'm not trying to "win the internet" with this.

I fly a JHAS.

I had considered putting the Fleet Defiant on a secondary, and tertiary character but the layout is poor enough that I simply refuse to pay for it.


Quite simply, the Fleet Patrol Escort is the superior ship (able to run the old Patrol Escort or Adv Escort layouts) and 1 Tactical Console is not as large a damage improvement as people think.



There's the paradox, the Defiant gives up Ensign Sci or Ensign Eng survivability tools for what should be greater damage potential.

Instead, an Ensign Tactical actually lowers your overall DPS.




If all cannons consistently come out significantly higher DPS than 3+1 Torp, then your concerns about power levels are effectively irrelevant.
Rather than dropping a DHC have you tried mounting a rear beam array/mine/torp?

The defiant is a fairly nimble boat and w/the critH repairs coming from rep system, it may be better to drop a rear turret for a Beam Array and BO or TSSx or aTric/Cront projectile.

It would take a different piloting style, but may well be more effective in the end.