View Single Post
Join Date: Oct 2012
Posts: 289
# 227
12-02-2012, 04:30 PM
Originally Posted by archoncryptic View Post
As Borticus said, there haven't been any intentional changes to make the Borg harder. I'll take another look at their torpedoes, though - those damage numbers do sound too high.

We've had some general tech changes that could be impacting things (like breaking Tachyon Harmonic) even if the Systems Designers haven't been intentionally rebalancing anything. For example, as I mentioned in another thread, the way certain targeting cones work was changed - that's cut down the "safe spots" above and below Borg Cubes.

As a general rule, we don't want players in level appropriate gear to be one-shotted. There can be some exceptions for special mechanics - like if players are out of position in the fight with the two Unimatrix ships and get hit by the lance, for example. Normal torpedoes shouldn't be producing that kind of burst damage.

I'll try to track down what's causing this and make adjustments as needed.
That is the responce i was referring to from the DEV team on another thread. Still does not appear that they have made any adjustments