The new PVP help and ship build thread
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Join Date: Jun 2012
12-03-2012, 02:28 AM
2AtB single cannons excelsior/fleet excelsior
1 DBB/beam array, 3 single cannons, 4 turrets
TT1, BO2, CRF2
EPtS1, AtB1, RSP2/ES2/EWP1, DEM3
station power long form here
borg, zero point, temperal, 1EPS
2 flow cap
3/4 energy type consoles
3 purple tech, 2 shield distribution doffs
this is the most dangerous non DHC capable cruiser in STO. it is not a spike killer, but it can deals so much damage over time it almost seems like it is. under the right circumstances, and the right buffs stacked, your enemies will melt in about the time it takes for CRF to end. being such a gradual damage dealer, its damage can evaporated in the sea of cross heals, the number 1 limiting factor to dps cruiser effectiveness. but when it deals dps unhindered, its does so in a big way. thanks to how quickly single cannons and turrets fire, you can apply lots of glider damage as well.
i find a little bit of beam on top can make a big difference, even a BO2 from a beam array. there is a specialty build im currently using with this thats made up of the romulan rep system equipment, and proboly works best of all.
1 experimental beam array, 3 acc 2 rom single cannons, 3 rom acc2 turrets, 1 rom rep plasma torp
with this, and some plasma infused embassy flow cap consoles, you will have a lot of extra plasma weapon damage, a beam array that is very cheap to fire BOs with so you don't even need to use a console slot for an EPS consoles, and the 3 part set especial beam attack, that is a very strong unclear able hull armor debuff. with plasma fires, disrupter procs, and DEM you can do shocking bleed damage for about 10 seconds. and if anyone's behind you, you can spam your rom torps. its mainly there to complete the set though.
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I just wanted to say, I've never seen a more disturbing avatar
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Last edited by dontdrunkimshoot; 01-20-2013 at