How's those Vesta builds ?
View Single Post
Join Date: Jun 2012
12-04-2012, 05:52 AM
Originally Posted by
i understand where you are coming from with the "crazy consoles" logic. I agree that the Theta console is more of a "gimick" or "luxury" console but I have found that minus escorts running APO its a nice thing to trap the enemy and get them to stop moving. In the least it gets them to use a HE to clear it out.
The other consoles i do grant you have a somewhat long cooldown compared to the benefit you receive from them, but this is the way i look at it: if i did not have the team fortress console (for example) i would have another phaser relay which yes would increase my dps, but thats not what i'm there to really do. the team fortress console and the fermion console i use as "in between cooldown" heals. If i am unable to send out any heals for my team atleast i can use those consoles, and by the time i need them again they are usually off cooldown.
I see what your saying about these new Aux powered DHC's, that they are causing a nerf for my healing. I have noticed that when im running the SV1 with those cannons my AUX never drops below 105-100 aux (when running at full aux). And to be honest this is easily solved by just not hitting the spacebar right before you send out your heals.
I know that the Breen cluster torp seems to be a stupid choice, but it seems to work for me. i used to run the tric mines but i never had any real luck with them doing any significant damage, if they ever even hit. and i feel as though running 3 beams in the back would be somewhat of a waste as well with minimal weapons power. And so far with the breen torp i've seen some pretty good bleed-through damage come out of it, and i have had much better luck with it hitting my target than the tric mines.
Please dont get me wrong on this post, i was just trying to show my reasoning as to why i put this build together the way i did. I respect your opinions and as i pvp more and more in different situations i will probably end up changing a few or more things.
okay okay then, lets tackle this another way.
you have again, in your own posts, described how what you are running just isnt keeping you alive. those consoles every 3 minutes for your "off" heals are nothing compared to a properly spec'd and full aux tss3,he2 combo every 45 seconds. i mean, they are so far off its insanity.... this is better for you, and your teammates than any toy console you could ever run.
so i had shown you, or spoke of, an option that let you run tss3,tss2, he2, he1......maybe a little overkill, but now they are popping every 30 seconds.
also, if you see theta as a "luxury" console, then i'd like to help you out with giving you a console choice that will give you the "luxury" of staying alive. cruisers ignore stuff like that if its not in a kill cycle from a premade. all sci ships carry he, and escorts omega. it only comes around, again, every 3 minutes...
and well, the team fortress console is just hax. but again, please understand:
what you want are choices that impact *EVERY SECOND* of your gameplay. not every 3 minutes for 15 seconds. thats about a 165 second advantage the way i see it. every 3 minutes.
have fun kill bad guys
Last edited by thishorizon; 12-04-2012 at