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Survivor of Remus
Join Date: Jun 2012
Posts: 318
# 14
12-05-2012, 10:34 AM
What it comes down to is whoever's in charge is looking at a spreadsheet of data rather than talking to the players.

They see a list of tables showing what we're doing and they want to adjust the game so that the data sheets start to line up how they think the game should be played.

Of course, when they make that change, all hell breaks loose and the players cause a riot, because nobody bothered to ask us what we thought.

They were told on Tribble that removing the dilithium was a terrible idea (enough that they claimed it was a bug and put it back there), but they stealth-nerfed it in anyways.