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Captain
Join Date: Jul 2012
Posts: 2,883
# 9
12-06-2012, 12:00 PM
Fleet Norgh (yes, it's actually worth it)

Front:
Polaron DHC (MkXII Fleet)x3, Polaron DBB(Borg/omega store)XII

Aft:
Polaron Turret MkXII Fleet

CDR:
TT1, CRF1, CRF2,CRF3
LTC: BO1, TT2, APO
LTC: EPS1, EPS2, DEM
LT: TSS1, HE2

Devices: Shields Battx20, Engine Battx20

Deflector, Engines, Shields: Borg Assimilated

Science: Shield Gen x2 (Blue mkXI, from the Dilithium store), "Assimilated" console (from the mission)
Eng consoles: Neutroniumx2, Plasmonic Leech
Tac Consoles: Polaron mKXI (Dilithium store) x3

Power settings:

Weapons/Attack: 125
Shields: 25
Engines: 50
Aux: 25

Notes: built most of this rig up in Season 6, used to run KHGmkXII sheilds until the change over on set bonuses.

PvE results: In 90% of CSE, KASE runs, I end up getting actively pursued by Borg-instead of other targets such as the Fed Cruisers with Threat Control. Most of the build is informed by the Hilbert Guide section on Escorts. I buy my consumables in lots of 20 to save space in my inventory, and because in most STF situations, repair parts are damn good to have on hand. (if you fix minor damage at respawn, you usually don't have to worry about racking up the need for Critical components!)

In PvP situations, the Aux batteries help your "Don't see me" in Cloak-this is important, as Feds have this thing called "Science ships" and with a "Science officer" driving one, your Cloak is pretty much useless without spec in both "Stealth" AND running high Aux.

Shields batts are a no-brainer-when Mr. Cloak is on cooldown, you really DO need to boost your shields.

Alternatively, you can run engine batts instead of Aux for a little 'push' when you're flying Ker'rat-helps in chasing down Feds that stray too far from their fedball, while still keeping most of your available weps power instead of having to chase, then wait for the systems to rebalance to settings.
"when you're out of Birds of Prey, you're out of ships."

Look into Vanilla PvP if you're tired of the endless pursuit of grind, utterly unbalanced selections of geardo-inspired traits, and generally unbalanced and careless 'development' made mostly to turn this game into a second job.