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Career Officer
Join Date: Jun 2012
Posts: 434
# 3
12-06-2012, 06:34 PM
OP: you might need should be able to set your screen resolution to lower value without turning on half resolution as you can retain the quality, just sacrifice the screen space (just adjust the UI scale as needed).

The following affect FPS the most:
  • Dynamic Lighting
  • Lighting Quality
  • Shadows
  • Max Lights Per Object
  • Max Shadowed Lights
  • Post Processing
  • Visual Fx Quality
  • Soft Particles
  • Bloom Quality/Intensity
  • Screen Space Ambient Occlusion
  • and most if not all in the Detail Tab (view distance set to a lower value will increase your FPS
an whilst your here Cliff, whats the status on DX11, at least on the performance side for those that can use it and would like you to check up on the UI team to see if they can do an overall optimization pass on it for those will lower end systems; as its only until I got a i7 hex core that things have smoothed out, I had some issues with it when I had an i5 quad core.
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