Lower Graphics, But no Sacrifice
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Join Date: Jun 2012
12-06-2012, 06:34 PM
OP: you might need should be able to set your screen resolution to lower value without turning on half resolution as you can retain the quality, just sacrifice the screen space (just adjust the UI scale as needed).
The following affect FPS the most:
Max Lights Per Object
Max Shadowed Lights
Visual Fx Quality
Screen Space Ambient Occlusion
and most if not all in the Detail Tab (view distance set to a lower value will increase your FPS
an whilst your here Cliff, whats the status on DX11, at least on the performance side for those that can use it and would like you to check up on the UI team to see if they can do an overall optimization pass on it for those will lower end systems; as its only until I got a i7 hex core that things have smoothed out, I had some issues with it when I had an i5 quad core.
| Original Join Date: Dec 2007 |
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