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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 64
08-14-2009, 07:03 AM
In what ways have you tried to push the envelope in relation to ground combat? So far it's looking like it's going to be pretty standard, traditional mmo game mechanics. What have you done/are you planning on doing to make ground combat in Star Trek Online more interesting than it was in CoX?