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Captain
Join Date: Jun 2012
Posts: 1,894
# 35
12-09-2012, 08:32 AM
Quote:
Originally Posted by starfish1701 View Post
Updated to include some corrections and the addition of the Chel Grett.
http://starfish1.co.uk/chart1.jpg



Thanks for that. Very much appreciated.

According to the ingame requisition screen it seems the fleet store Novas have 15 turn rate. I don't actually own one so I can't verify. If someone can, that would be excellent, as requisitions might be wrong.

The power layouts on the fleet ships are there because they are sorted by tier, and not by type. In the VA section the typical power layouts are in the title block on the left. Only where it varies have I added the ships power layout, except for the Vesta variants because they don't seem to follow the normal rules. I've actually taken the layout off the Steamrunner, as it was added in error.

Okay, this is where my chart gets political... I haven't added the lock box or lobi ships on purpose. I only wanted to add ships that were reasonably obtainable. Some may disagree with that, and it might be my undoing, but it's a choice I've made and plan on sticking to for as long as I continue doing this. I've only added the Chel Grett as it's basically free.

I might add the impulse modifier at some point. I should probably have done that to begin with.

Many thanks again, for yours and everyone elses comments.
Looks great.

Don't have any of the fleet Novas, however i clearly remember patchnotes mentioning their turn rate bumped from 14 to 15 a while back. So i'd think the wiki's got the old turn rate listed.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!