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Career Officer
Join Date: Jun 2012
Posts: 4,163
# 6
12-12-2012, 03:53 AM
Then I've got a brilliant new idea for a mission-reward...I call it the "negative reward".
Whenver you make a penal mission you don't get told what reward you get at the end, you're told what kind of item you need to bring to turn in the mission.
Diplomatic mission to the Romulans? You get 2000 experience and to turn in the mission you have to bring a blue Mk XI Engineering console of your choice.

Sounds great desn't it?