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Career Officer
Join Date: Jun 2012
Posts: 3,400
# 17
12-13-2012, 10:24 AM
Quote:
Originally Posted by xantris View Post
It did change. HOE is very conducive to a mixed captain environment. The problem is the average player in this game is so terrible that they can't handle an environment that challenges you to play properly within your class roles.
There is also a failure on Cryptic's part.

If HOE had significantly better rewards, for example 2x standard dilithium and/or 2x standard omega marks and/or guaranteed blue or higher random MK XII drop in each player's loot bag - you would see people running this all of the time.

Why run something that takes more time, and is in generally has more annoying OP NPCs than ISE which grants the same rewards?


Quote:
Originally Posted by xantris View Post
What's cryptic suppose to do?
Make harder content grant better rewards, like nearly every other MMO with some form of raid mechanic.

Add reasons for people to think about teamwork or coordinatuon outside of PvP & 1 STF.



Quote:
Originally Posted by bareel View Post
Cruisers are 'hybrids' they are not the most efficient at anything not healing not tanking not cc nothing.
They are the best at healing/self healing (tanking) and resisting damage.

If you don't see this, I think you really do not understand cruisers at all.


Last edited by ussultimatum; 12-13-2012 at 10:49 AM.