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Lt. Commander
Join Date: Jun 2012
Posts: 157
# 45
12-14-2012, 05:11 AM
Originally Posted by zeratk View Post
And all the attempts to put it in, had been a failure so far.
Interaction with NPCs get boring quite fast. You would need a single 20hrs Story to make it more interesting, but this is far too much work to implement it in a game like this.
Exploration, as it is designed, too. Go here, collect that, fly there collect that as well.
Puzzles/Experiments: All there is are minigames at the moment, and most of it gets boring after the 2nd run.
I'm not sure it's at all possible to get right, but it's definitely not possible for Cryptic, as they've demonstrated. Repeatedly. The Diplomacy dialogue-only missions were interesting exactly once (if that).
Originally Posted by dstahl View Post
Sarcastic Venom Award!!!!
Bitter old mollusc since before the forum change.