Ask Cryptic: December 2012
View Single Post
Join Date: Jun 2012
12-14-2012, 05:12 PM
Regarding the scaling problem with fleet costs (too lazy to quote the part of the blog), I may just have thought of a solution that would help smaller fleets (or larger fleets with only a small amount of contributing players for that matter) without any scaling at all.
Why not have a Vendor on the station sell fleet dilithium provisions of some sort.
Those provisions could be bought with fleet credits and have diminishing returns, you need more fleet credits then you got from putting in dilithium to get them.
Those dilithium provisions could be substituted for actual dilithium into projects and ONLY into projects, so there would be no point in trying to exploit this for other reasons.
It would only make sense to use this for players who accumulate large quantities of fleet credits, which is pretty common for smaller fleet members who have to contribute heavily.
Larger fleets don't need the substitute dilithium and smaller fleets don't need to bleed themselves dry on actual dilithium if they contribute into the other requirements as well to get the fleet credits needed to buy the provisions.
Have I missed any obvious problems and logic problems with this? if not, what do you think?