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Captain
Join Date: Jun 2012
Posts: 1,463
# 5
12-18-2012, 06:40 AM
Quote:
Fore weapons: Polarized tetryon beam array, photon torpedo (dmg), tetryon cannon (crtH*2,dmg), tetryon cannon (acc*2, crtH)

[...]

Aft weapons: Tetryon beam array (dmg), photon torpedo (crtH), tetryon turret (crtD, dmg)

[...]

I have attack pattern alpha, attack pattern omega 3, cannon scatter volley 2, beam fire at will 1, torpedo high yield 3, tactical team 2, target weapons subsystems 1
Just to comment on those parts:

Something that is pretty standard for every PVE escort build is to run dual TacTeams. Rank 1 will usually be enough, with TacTeam Conn Doffs giving a reduced CD and a buff to your attack patterns.

The second thing I noticed was the fact that you were using 3 different types of wepons. You have Torps, Cannons and Beams. It is usually more efficient to concentrate on 1-2 types, meaning you will get a bigger effect from your wepons buffs.

e.g.: Fire at Will/beam overload: effects beams only, no effect on cannons or torps. If you pop FaW, only 2 of your weapon slots will be effected, leaving the other ones less efficient. Same goes for Scatter Volley and High Yield.

So try to go for either beams/cannons, beams/torps, cannon/torps, all-cannon or all-beam.

A typical setup for a ship with 2 weapon types would look something like this:

T1: TacTeam, [insert buff skill for weapon type 1], [insert buff skill for weapon type 2], [insert skill of your choice],
T2: TacTeam, [insert buff skill for weapon type 1], [insert buff skill for weapon type 2],


for a setup with a single weapon type:

T1: TacTeam, [insert skill of your choice], [insert buff skill for weapon], [insert skill of your choice],
T2: TacTeam, [insert skill of your choice], [insert buff skill for weapon],

That way you will almost constantly have buffs up for all your weapon types, something that cannot be accomplished when running three different types.

A typical "skill of choice" would be AP Omega, AP Beta or Mine Pattern (when running mines aft)

Last edited by fraghul2000; 12-18-2012 at 06:45 AM.