Thread: So the Vesta...
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Captain
Join Date: Jun 2012
Posts: 1,043
# 9
12-18-2012, 06:41 AM
As a science captain, I view the Vesta, and her Aux DHCs, as the greatest makeup for all the science nerfs short of actually making science powers "work" again...

Remember, cruisers/escorts can live on 100/50/25/25 or 100/25/50/25. Most sciences want 100 weapons & 100 Aux to maximize their damage, which means, right off the bat, Sciences either do a "mixed" setting - I used to run 90/50/25/60 baseline to keep DPS up and give my powers some bite, or had to max power flow to swap between the 100 weaps and 100 aux...

With the Vesta, I can run a straight 25/50/25/100, for 50/67/47/124 (really need another Saurian or two with my one Saurian and C-store Borg to slot on the bridge). I run a loadout of 2x Aux DHCs / Omega Torp nose, Blue Mk XI phaser array from the Devidian mission for integrated subsystems / KCB / Photon tail - a fairly efficient DPS setup, heck, I am starting to run into aggro management problems with GW III / CSV I / Torp spread I as my "major" offense, and it only goes downhill from there with the Danubes and deflector phaser console (yes, I got full set)... Fortunately, the Vesta is a decent shield tanker when attention is paid to her shields, tac team is truly her friend...

Yeah, the KCB's only "averaging" ~260 a shot (my baseline damage) vs a turret's ~300-350 (450 from 125's triple power minus drain from forward weapons), but the DHCs more than make up for that. Also remember, because of the mixed drains and first weapon free, I only lose -12 aux or -10 weapon power, so my levels stay higher all the time...

With that said, I strongly recommend resilient shields on this ship, as of right now (with the busted T4 rep's shield regen) I rarely lose a shield (one shots & being gang-blasted by the 5 spheres I GWed to give us a clean shot at the transformer being the exceptions) and the reduced bleedthrough helps keep the paper hull in one piece. Definitely slot 1, maybe 2 copies of HE, you'll more than likely need it. I find that I get by for the most part running HE II and Engie Team I as hull heals (not a big fan of Aux2SIF heal because I want aux on my sci powers/cannon).

Meanwhile, as far as sets go, I like the synergy between Omega weapons set & MACO. The potential for a minimum of +12 weapons power (from the Omega weapon proc + a shield hit, might even get up to +20) helps give the KCB a bit more bite, combined with the fact that the MACO shield is resilient (saves hull). Vesta console set is very conditional, I really need to remember to use it's damage reduction field and heal when I'm being a stupid aggro-magnet, and the shield is much like ablative armor - great when the player really needs a few seconds of survival at the cost of all offense. Advanced Chroniton slipstream is handy for touring the galaxy or when you want to get from A to B ASAP without Tuffli/mission transwarping.
Well, with the upgrade announcement leaving NX and Connie fans in the dust again, can we restart / revisit the T5 Connie and NX threads - since they will no longer be "truly" endgame ships... (after we get the T5 versions, it'll be time to see them added to the T5U upgrade charts too...

Last edited by dareau; 12-18-2012 at 06:45 AM.