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Career Officer
Join Date: Jun 2012
Posts: 1,506
# 5
12-19-2012, 09:37 AM
Like what xr377 says grinder missions will naturally fail to stay above the 20 minute mark. If you build a traditional mission (a la Cryptic story mission) the number of players shouldn't affect the time played. Combat might be a bit faster but the player(s) will still be busy with dialogue and running around doing stuff.

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan