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Captain
Join Date: Jun 2012
Posts: 2,228
# 8
12-20-2012, 01:37 AM
Hi all,

Sorry invisible walls still a problem for me. Here is the project ID - ST-HGFBIDSUN.

Invisible walls are used around an enemy group at a checkpoint. Depending on the response given the NPC's "become" hostile or not.

It work previously before S7 perfectly and I have used this numerous times.

So, I tried using the new functionality of making contacts disappear and the NPC appear.

I have two issues with this.

1.) It breaks the immersion as the contact is seen disappearing and the NPC's appearing.

2.) The contact is "half-in-half-out" the ground? I have noticed this with other NPC's too and when I walk up to them they disappear.

I would really appreciate some advice.