Tricobalt Mines : Upcoming Changes
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Join Date: Jun 2012
12-20-2012, 12:23 PM
I like the 'distributed damage' option, as it keeps the advantage of distribution patterns but limits the one-shots. Especially given the disabling effect of tricobalts, it makes sense that you couldn't unleash a swarm of super-mines that each have high damage.
The idea of point-defense for dreadnoughts is a good one, but I fear it is too much for battleships. Dreadnoughts are only encountered as special enemies or by very large groups, and being extra tough makes sense. But if I couldn't use my high-yield plasmas against any battleship in the game, it would be rather inconvenient.