Tricobalt Mines : Upcoming Changes
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Join Date: Jun 2012
12-20-2012, 12:47 PM
Originally Posted by
Maybe a better idea is an Electronic Warfare point defense that can be activated to temporarily make a ship invisible to torpedoes and mines, or drop a decoy or chaff, or something like that. You're not actually destroying the mine or torpedo, you're just forcing it to disregard a target and to focus on a different one.
On second thought, knowing how torps work, they shouldn't be subject to this kind of defense. I'm pretty sure the game engine isn't designed to make torpedoes lock on to new targets once they've been launched.
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